GKL Kickboxing Official Rulebook
Global Kickboxing League Rule Overview

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① Competition Philosophy
GKL Kickboxing aims to develop fighters who possess both “strength” and “character” through stand-up martial arts.
This competition is based on the spirit of Bushido, valuing courtesy, determination, challenge, and gratitude.
② Match Format
Matches are held in a ring or cage.
- One-Hit: 2 minutes × 1 round (point system)
- B Class: 1 minute 30 seconds × 2 rounds
- A Class: 2 minutes × 2 rounds
- Pro: 3 minutes × 3 rounds (title matches include 1 extra round)
Extra Round: Only for professional title matches (must-decision)
Interval: 60 seconds between rounds (30 seconds for B Class only)
③ Permitted Techniques
◆ Punches
- Jab
- Straight
- Hook
- Uppercut
◆ Kicks
- Calf Kick
- Low Kick
- Middle Kick
- High Kick
- Front Kick
◆ Knees
- Pro: Allowed
- Amateur: No knees to the face
- One-Hit: No knees to the face
※ Clinch allowed within 3 seconds
④ Prohibited Techniques (Major Fouls)
- Headbutts
- Elbow strikes (generally prohibited)
- Groin attacks
- Attacks to the back of the head or from behind
- Throws and joint locks
- Attacks on a downed opponent
- Attacking while holding the ropes
- Biting or scratching
- Excessive clinching
⑤ Clinch Rules
- Clinch within 3 seconds
- Immediate break if no attack
- Only one continuous attack allowed
⑥ Catch Rules
- Kick catch limited to one motion
- Only one attack after catching
- No holding or pulling down
⑦ Down & KO Rules
- Failure to stand within a 10-count results in KO
- Inability to defend results in TKO
- One-Hit: KO with one valid hit
- B/A Class: TKO after 2 knockdowns
- Pro: TKO after 3 knockdowns (cumulative)
⑧ Judging Criteria
- Damage (highest priority)
- Effective strikes
- Aggression
- Control
※ Damage is valued over number of strikes
⑨ Scoring System
- 10-point must system
- 10-9 (advantage)
- 10-8 (knockdown)
- 10-7 (dominant round)
※ One-Hit uses a unique point system
⑩ Class Rules
- One-Hit: Point system / KO allowed / safety prioritized
- B Class: Beginner level
- A Class: Intermediate level
- Pro: Full-decision system
⑪ Equipment
- Junior high school and above: 14oz gloves
- Elementary division: 12oz gloves
- Mouthpiece (mandatory)
- Groin guard (mandatory)
- Shin guards & knee supports (amateur)
- Headgear (except A Class and Pro)
- Chest guard (for upper elementary and junior high female competitors)
Recommended; optional for participants. Only models without abdominal padding are permitted.
※ Equipment provided by the organizer- ・Gloves
- ・Headgear
- ・Body protectors
⑫ Safety Rules
- Doctor check required
- Immediate stoppage in case of abnormality
- Final decision by the referee
⑬ Penalties
- Caution
- Warning
- Point deduction
- Disqualification
⑭ Match Stoppage Criteria
- Unable to defend
- Loss of will to fight
- Serious damage
- Doctor’s decision
⑮ Second (Corner) Rules
- Each fighter may have only 1 corner person (1 corner pass issued per fighter)
- Corner passes will be distributed at reception on the day of the event.
- Only 1 corner person may be present during the match.
- Defamation or abusive remarks toward opposing fighters may be treated as a violation and may result in point deduction.
⑯ Weigh-in Regulations
- Weigh-in will be held on the day of the event.
- Overweight may result in point deduction or disqualification.
※ Extreme weight cutting, or participation while injured or ill, is strictly prohibited.
⑰ Etiquette Rules (Bushido)
- Bow before and after matches
- No provocative behavior
- Show respect to the opponent
⑱ Attitude of Valuing the Bushido Spirit
- Courtesy
- Fighting spirit
- Discipline
- Character
⑲ Title Matches
- Held for both professional and amateur divisions
- In the event of a draw, the champion retains the title
⑳ Awards
- MVP
- Best Bout
- KO Award
㉑ Additional Fouls
- Head clashes
- Eye pokes
- Neck throws
- Other dangerous acts
㉒ Features of GKL
- Strength × Character
- Educational martial arts
- Integrated development from amateur to professional
- Balance of safety and entertainment
Final Definition
GKL is not just a martial art.
It is—
“A place that develops people through combat.”